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Master in Narrative Design and Video Game Studies

Own Teachings
Telephone: 91 488 70 40
Academic direction:   Alfonso Cuadrado Alvarado

Student attention:    Student Help Box     Suggestions and complaints box

more information      master's website

Basic Information


El Master in Narrative Design and Video Game Studies It combines, as its name suggests, two key facets of video game creation: cultural studies on video games and the design of fictional worlds and the narrative structures that convey them.

The master's degree is oriented in a specialized way to all the functions that, excluding techniques, occur in the process of creating, organizing and producing video games: game concept design, environment design, level design, script, character design and specific design according to video game genres. On the other hand, special emphasis is placed on the cultural bases of video games, the social repercussions and the reception of the players, as well as the relationship with other media such as cinema or literature, as essential foundations when approaching the study. and creation of video games.


The general objective of this plan is to obtain a student profile who, having been trained in the basic fundamentals of video game design and development, specializes in the creative and organizational part of the production process, who is capable of knowing the variety of genres in those that videogames materialize, their expressive and technical forms, as well as the contents that usually convey the worlds of videogames. This orientation will allow you to expand your skills in the creation of various types of games and therefore better adapt to the various activities of each company, as well as enrich your creative and productive capacity, which will result in an improvement in your chances of employability.

Likewise, the modular structure of the master's degree allows students interested in video game studies (Games Studies) who only take this module, to apply the knowledge acquired in other facets of science or humanities for research purposes.


General skills:

  • Know the theoretical and cultural bases of the video game and its relations with other ludic formats.
  • Learn about the history of video games.
  • Know the relationship between videogames and other media such as cinema or literature, their common references and their differences in language.
  • Know the types of design and the organization of the phases of the production of a video game.
  • Know the narrative and gameplay fundamentals of each genre, in order to be able to master both the creation and its execution in each phase of production.
  • Know and analyze the main games that are a reference in the industry of each of the genres and their design specificities.
  • Learn about the experience of professionals in the sector in order to improve projects and work.
  • Learn about national and international trends in game design.
  • Develop a versatile profile that can adapt to the various types of games that are produced in the Spanish industry today.

Specific skills:

  • Be able to establish the principles of conceptual design, levels and the concept art of a video game.
  • Be able to adapt literary, cinematographic, television or comic works to video games.
  • Develop the contents of a video game in terms of narration, script and character design.
  • Design the principles of the gameplay dynamics of the different narrative contents of the game.
  • Learn the elaboration of the different documents, prototypes and design materials.
  • Being able to create a video game project according to the standards and needs of the market.
  • Learn to develop a video game project for its dissemination in studies, competitive contests or for the request for aid for the creation of digital projects.


The master is articulated in three modules:

Module 1. Video game studies: game studies. 27 ECTS



Game theory and video games


Eastern culture: manga, anime and video games


Board games


History of gaming and video games


Video games, literature and cinema


Game, society and culture


Analysis and reception of the video game


Serious games



Module 2. Narrative design and video game genres. 27 ECTS



Narrative design and script


Character design


world design


Universal narrative plots


Thematic genres I: Science fiction, fantastic and horror in video games.


Theme Genres II: Action, Epic Fantasy, Sword and Sorcery


Dynamic genres I: RPG and graphic adventure


Dynamic Genres II: Puzzle, Simulation and Strategy



Module 3. Final grade work. 6 ECTS


This degree is aimed at students from other video game studies or related disciplines. Due to its double vision, applied and cultural, the master's degree covers various student profiles, both those who want specialized training in any of the facets of design to guide their professional career and those interested in videogames as an artistic and cultural medium and who wish to carry out research projects.

The teaching methodology of the master focuses on the mentoring, the constant tutoring of the student by a tutor, professional or academic that supervises their evolution and guides them in the achievement of their final project. At the beginning of the master's degree, the student goes through a personal interview whose objective is to assign a suitable mentor to their profile and the type of work they want to develop.

The specific qualifications that facilitate access to the master's degree are:

-Diplomats, graduates and graduates from Spanish and foreign universities in degrees of:

  • Design and Development of Videogames.
  • Audiovisual communication.
  • Journalism.
  • Fine arts.
  • Advertising and Public Relations
  • History.
  • Literature.
  • Comprehensive Design and Image Management.
  • Computer Engineering.
  • Software engineering.
  • Informatics Engineering

Selection criteria:

Degree and academic record

Training and experience in video games and/or related disciplines (script, art, ICT, audiovisual, literature, design, computer science)

For students without these qualifications, CV or professional experience will be valued. Students with a university degree who take the master's degree may obtain an "Own Master's Degree". Students who do not have a university degree may access the master's degree through professional experience, but will obtain a "University Extension Diploma" or a "University Extension Certificate"

In the event that the number of applications exceeds the number of places offered, a selection will be made based on the following criteria:

  • Academic record (40%).
  • Professional experience in the sector (40%).
  • Interview, motivation, cover letter and recommendation letters (20%).
  • If it is essential (due to ties), the order of pre-registration will also be taken into account.

Academic Management and Faculty

Director: Alfonso Cuadrado Alvarado (URJC)

The teaching staff of the master's degree is made up of URJC professors, academics from other universities, specialized in various areas of videogames and professionals from the sector with experience in leading companies in the Spanish industry, who also have research work and also have experience teacher.

  • Alfonso Cuadrado Alvarado (URJC)
  • Luis Pablo Francescutti Perez (URJC)
  • Lorenzo Javier Torres Hortelano (URJC)
  • Maria del Carmen Gertrudis Married (URJC)
  • Pablo Sanchez Lopez (URJC)

Teachers and external professionals:

  • Clara Fernandez-Vara (Game Center, New York)
  • Antonio José Planells de la Maza (Technocampus. Pompeu Fabra University)
  • Víctor Navarro Remesal (Tecnocampus. Pompeu Fabra University)
  • Mar Marcos Molano (Complutense University of Madrid)
  • Teresa of the Hera (Erasmus University Rotterdam)
  • Salvador Gomez (University of Valladolid)
  • Marcal Mora Cantallops. (University of Alcalá de Henares)
  • Daniel Muriel (University of the Basque Country)
  • Joshua Monchan (Pendulum Studios)
  • Rubén Sánchez Trigos (Writer and screenwriter)

Duration and development


Start date: 24 October of the 2022

Finish date: June 15, 2023

Pre-registration period: from April 1 to September 30, 2022

Enrollment Deadline: from 1 to 20 October 2022

Number of places offered: 30

Modular structure of the Master:

The master's degree is structured in two independent modules and the TFM that must be compulsorily carried out to obtain the Master's Degree.

The student may enroll in any of the modules independently or in all the modules and the TFM to complete the Master.

Once each of the modules in which the student enrolls has been passed, they will be entitled to the corresponding degree:

Master in Narrative Design and Video Game Studies 60 CREDITS

  • Module: Video Game Studies: game studies.
  • Module: Narrative Design and Video Game Genres
  • Module: TFM
  • PRICE: €4.980

University Expert in Video Game Studies: game studies  27 CREDITS

  • University Expert in Video Game Studies: game studies
  • Ask us about international distributors

University Expert in Narrative Design and Video Game Genres 27 CREDITS

  • Module: Narrative Design and Video Game Genres
  • Ask us about international distributors

Students who do not have a university degree and prove work experience to be admitted, will obtain a University Extension Diploma in the event that they take the master's degree and the corresponding University Extension Certificate, in the event that one or both degrees are taken. University Expert, with the same name and number of credits as the course.

The registration fee for each of these titles/modules is obtained with the equivalence of the price of the master's degree to ECTS credit. For example, without the master's degree it is 4.980 euros (60 ECTS), each expert of 27 ECTS is 2.240 euros (at 83 euros per credit)

Reservation of place and enrollment


Start date: 24 October of the 2022

Finish date: June 15, 2023

Pre-registration period: from April 1 to September 30, 2022

Enrollment Deadline: from 1 to 20 October 2022

Title price: €4.980 (there is the possibility of splitting the payment into 8 monthly installments)

Possibility of scholarship (if applicable): No

Pre-registration: €500. This amount is included in the total cost of the course and will be returned if your academic request is not accepted. If, once the student's application has been admitted, the enrollment is not formalized, the amount deposited for pre-enrolment will not be returned.

Number of Places: 30

Lowest: 8

The start of the course is conditioned to the minimum number of students enrolled.

Documentation to attach, forms and place of delivery

the applicants they will present all the scanned documentation, in the formats allowed through the telematic self-registration application at the time of applying for admission to own degrees. They must compulsorily attach to their request the declaration of the person responsible for the veracity of the data provided in digital format.

At any time, both the Program Management and the Own Teaching Service may request the applicants to submit said certified/collated documentation through the General Registry, located on the Móstoles Campus, or in any of the registries assistants located in the different campuses of the Rey Juan Carlos University, or by sending it through Certified Mail to: Rey Juan Carlos University. General Registry. Avda. Tulipán s/n. 28933. Mostoles. Madrid

The student is responsible for the veracity and correctness of the data provided, exonerating the Rey Juan Carlos University from any responsibility and guaranteeing and being responsible for its accuracy, validity and authenticity.

Required documentation:

Students with a degree obtained from a Spanish university or a Higher Education Institution belonging to another Member State of the European Higher Education Area that authorizes access to own postgraduate degrees must present the following documentation:

  • National Identity Document or equivalent
  • University degree of the studies that give access to the requested postgraduate degree.
  • Curriculum vitae
  • Responsible declaration of veracity of the data provided in digital format
  • Any other document that the Director of the Own Title specifically requires for its acceptance

Students with a foreign degree must present the following documentation:

  • Passport or Residence Card
  • Foreign Higher Education Degree (Graduate, Graduate, Architect, Engineer Doctor...) that give access to own postgraduate degree studies.
  • Certificate certifying that the studies carried out give access to an Official Postgraduate Degree in your country of origin, issued by the University of origin
  • Curriculum vitae
  • Declaration of the person responsible for the veracity of the data provided in digital format
  • Any other document that the Director of the Own Title specifically requires for its acceptance

Applicants with studies completed in foreign University Centers may be requested at any time a certificate of verification of these studies and centers, issued by an authorized Institution.

All documentation provided must be legalized in accordance with Spanish law and translated by an official translator.